The COVID Bounce: How COVID-19 is Reshaping Entertainment Demand

The economic disruption and social dislocation caused by the COVID-19 pandemic is not evenly distributed. Some business face catastrophe, while others thrive. Across the entertainment industries the same is true, ranging from a temporary collapse of the live business through to a surge in gaming activity. As we explain in our free-to-download COVID-19 Impact report, the extra time people have as a result of self-isolation has boosted some forms of entertainment more than others – with games, video and news the biggest winners so far.

midia research - the covid bounceTo further illustrate these trends, MIDiA compiled selected Google search term data across the main entertainment categories. The chart below maps the change in popularity of these search terms between the start of January 2020 up to March 27th. Google Trends data does not show the absolute number of searches but instead an index of popularity. These are the key findings:

  • Video streaming: All leading video subscription services saw a strong COVID-19-driven spike, especially Disney+ which managed to coincide its UK launch with the first day of national home schooling.
  • Music streaming: Little more than a modest uptick for the leading music services, following a long steady fall – reflecting a mature market sector unlike video, which has been catalysed by major new service launches.
  • Video demand: With the mid- to long-term prospect of a lot more time on their hands, consumers have been strongly increasing searches for TV shows, movies and games to watch and play. The fact that ‘shows for kids to watch’ is following a later but steeper curve reflects the growing realisation by locked-down families that they have to stop the kids going stir crazy while they try to work from home.
  • Music demand: Demand for music has been much more mixed, including a pronounced downturn in streams in Italy. Part of the reason is that music is something people can already do at any time in any place. So, the initial instinct of consumers was to fill their newfound time with entertainment they couldn’t otherwise do at work/school. As the abnormal normalises music streaming will pick up, as the recent increase in searches for music and playlist terms suggests. Podcasts, however, look like they will take longer to get a COVID bounce.
  • Games: Games activity and revenues have already benefited strongly from the new behaviour patterns, as illustrated by the fast and strong increase in search terms. However, the recent slowdown in search growth suggests that the increase in gaming demand may slow.
  • News: The increased searches correlate strongly with the growth of the pandemic, but the clear dip at the end provides the first evidence of crisis-fatigue.
  • Sports: The closure of all major sports leagues and events has left a gaping hole in TV schedules and the lives of sports fans. The sudden drop in search terms shows that sports fans have quickly filled their lives with other entertainment and have little interest in keeping up with news of sports closures.
  • Leaders: Finally, Boris Johnson has seen his search popularity grow steadily with the pandemic, while Donald Trump’s has dipped.

Here’s Why Apple Just Killed Off iTunes

Apple CEO Tim Cook speaks during Apple’s annual Worldwide Developers Conference in San Jose, California, U.S. June 3, 2019. REUTERS/Mason Trinca

Apple has announced that it is closing iTunes and replacing it with three new apps:Apple Music, Apple Podcasts and Apple TV Apps. While this doesn’t (yet) mean the end of the iTunes Storeit is a major development for Apple. In fact, in many ways, it reflects the way in which Apple is becoming ever more later a follower. The great unbundling process has been going on across digital services for years, with Apple the tech major to cling closest and longest to a unified app experience. Now, just as Facebook, Google and Amazon have a suite of specialist apps, so does Apple. Unbundling is a natural part of the digital cycle, giving users the ability have dedicated user experiences that serve specific needs well rather than many (at best) no so well, (at worst) poorly. Indeed Apple’s Craig Federighi’s tongue-in-cheek quip”One thing we hear over and over: Can iTunes do even more?” hints at just how bloated and no longer fit for purpose iTunes had become.

iTunes never did really shake off its origins

iTunes actually started off as a tool for ripping and burning CDs. In fact, its original marketing slogan was ‘Rip Mix Burn’. It evolved into a tool for managing and playing music and supporting the iPod. Over time it layered in videos, books, apps, Apple Music etc etc. But one thing iTunes never excelled on, even before it suffered from feature bloat, was being a great music player. It was if it could never quite shake off its origins. Apple Music has of course picked up the player baton and run with it for Apple. Now that iTunes has splintered into three apps, we should start to see the evolution of three distinct sets of user experiences. Apple hasn’t pushed the boat out yet because it has a fundamentally conservative user base that has to have change implemented at a steady rate in order not to alienate it.

Unbundling and beyond

With hardware sales are unlikely to drive strong growth again for Apple until it finds its next big device hit, and although Watch and TV could still both rise to the challenge, it is more likely to be a new form factor. Until then, Apple needs its content and services business to pick up the slack. Right now, the App Store generates the lion’s share of Apple’s content and services revenue and there is clearly an imperative for Apple to ensure that it is driving more revenue from its own products rather than simply extracting a tenancy fee from those of others’. With its new suite of subscription services (Apple Arcade, TV+, News+) Apple is now poised to go deep across a wide range of content offerings. Unbundling its apps and subscriptions gives it the agility to build sector specific user experiences and marketing campaigns. Separating out podcasts is particularly interesting, as Apple is making the call that they do not belong with music. A stark contrast to Spotify’s approach. Indeed, Spotify may just be approaching its own iTunes moment, with an app that is trying to do too many things for too many different use cases. iTunes just committedhara-kirito enable Apple to compete better in the digital content marketplace. Spotify may need to do something similar soon.

Extra little thought: does Apple Music the subscription service now become Apple Music+ in order to differentiate itself from the Apple Music app?

Amazon’s Ad Supported Strategy Goes Way Beyond Music

Amazon is reportedly close to launching an ad supported streaming music offering. Spotify’s stock price took an instant tumble. But the real story here is much bigger than the knee-jerk reactions of Spotify investors. What we are seeing here is Amazon upping the ante on a bold and ambitious ad revenue strategy that is helping to reformat the tech major landscape. The long-term implications of this may be that it is Facebook that should be worrying, not Spotify.

amazon ad strategy

In 2018 Amazon generated $10.1 billion in advertising revenue, which represented 4.3% of Amazon’s total revenue base. While this is still a minor revenue stream for Amazon, it is growing at a fast rate, more than doubling in 2018 while all other Amazon revenue collectively grew by just 29%. Amazon’s ad business is growing faster than the core revenue base, to the extent that advertising accounted for 10% of all of Amazon’s growth in 2018.

Amazon is creating new places to sell advertising

The majority of Amazon’s 2018 ad revenue came from selling inventory on its main platform. This entails having retailers advertise directly to consumers on Amazon, so that Amazon gets to charge its merchants for the privilege of finding consumers to sell to, the final transaction of which it then also takes a cut of. In short, Amazon gets a share of the upside (i.e. the transaction) and of the downside (i.e. ad money spent on consumers who do not buy). This compressed, redefined purchase funnel is part of a wider digital marketing trend and underlines one of MIDiA’s Four Marketing Principles.

But as smart a business segment as that might be to Amazon, it inherently skews towards the transactional end of marketing, and is less focused on big brand marketing, which is where the big ad dollar deals lie. TV and radio are two of the traditional homes of brand marketing and that is where Amazon has its sights set, or rather on digital successors for both:

  • Video: Amazon’s key video property Prime Video is ad free. However, it has been using sports as a vehicle for building out its ad sales capabilities and has so far sold ads against the NFL’s Thursday Night Football. It also appears to be poised to roll this out much further. However, Amazon’s key move was the January launch of an entire ad-supported video platform, IMDb Freedive. Amazon has full intentions to become a major player in the video ad business.
  • Music: Thus far, Amazon’s music business has been built around bundles (Prime Music) and subscriptions (Music Unlimited). Should it go the ad-supported route, Amazon will be replicating its video strategy to create a means for building new audiences and new revenue.

It’s all about the ad revenue

Right now, Amazon is a small player in the global digital ad business, with just 6% of all tech major ad revenue. However, it is growing fast and has Facebook in its sights. Facebook’s $50 billion of ad revenue in 2018 will feel like an eminently achievable target for a company that grew from $2.9 billion to $10.1 billion in just two years.

To get there, Amazon is committing to a bold, multi-platform audience building strategy. Whereas Spotify builds audiences to deliver them music (and then monetise), Amazon is now building audiences in order to sell advertising. That may feel like a subtle nuance, but it is a critical strategic difference. In Spotify’s and Netflix’s content-first models, content strategy rules and business models can flex to support the content and the ecosystems needed to support that content. In an ad-first model, the focus is firmly on the revenue model, with content a means to an end rather than the end. (Of course, Amazon is also pursuing the content-first approach with its premium products.)

Amazon is becoming the company to watch

So, while Spotify investors were right to get twitchy at the Amazon rumours, it is Facebook investors who should be paying the closest attention. Amazon’s intent is much bigger than competing with Spotify. It is to overtake Facebook as the second biggest global ad business. None of this means that Spotify won’t find some of its ad supported business becoming collateral damage in Amazon’s meta strategy – a meta strategy that is fast singling Amazon out as the boldest of the tech majors, while its peers either ape its approach (Apple) or consolidate around core competences (Google and Facebook). Amazon is fast becoming THE company to watch on global digital stage.

Apple’s Subscription Pivot

On Tuesday Apple announced its arrival on the world stage as a media company, using the lion’s share of its product keynote as the platform for a succession of super star actors, directors and other personalities to tell the story of their respective Apple original TV shows. Breaking with a longstanding tradition of using these keynotes to announce new hardware, Apple used this one to showcase content and its creators. While services revenue is still but a small minority of Apple’s business (11% in Q4 2018), there is no doubt that Apple is placing a far greater priority on content – a strategic pivot made necessary by slowing device sales in a saturated global smartphone market. Apple has already made itself a power player in music, but has the potential to turn the entire digital content marketplace upside down should it so decide.

four phases of media formats midia

Apple’s ramping up of its content strategy is best understood by looking at its place in the four stages of media formats:

  1. Phase 1 – physical media formats:In the old world, consumer electronics companies came together to agree on standards and then competed in a gentlemanly fashion on execution. This approach underpinned the eras of the CD and DVD.
  2. Phase 2 – walled garden ecosystems: In the internet era companies competed fiercely, building proprietary formats into impenetrable walls that locked consumers in. This resulted in the rise of walled gardens such as iTunes and Xbox.
  3. Phase 3 – post-ecosystem: App stores became the chink in the armour for walled garden models, allowing a generation of specialist standalone apps such as Spotify and Netflix.
  4. Phase 4 – aggregation: Walled garden players had inadvertently created global platforms for specialist competitors, so are now figuring out how to avoid going the route of telcos and becoming dumb pipes. The likes of Xbox, Amazon and Apple have started to embrace some of their standalone competitors, adding curatorial layers on top via hardware and software. This is how we have Amazon channels, Fortnite’s marketplace within Xbox and, soon, Apple channels.

Apple just prepped its content portfolio for a subscription pivot

Apple built its modern-day business firmly on the back of content. The iPod was the foundation stone for its current device business and simply would not have existed without music. While its current device portfolio meets a much wider set of user needs, content remains the use case glue that holds its device strategy together. On Tuesday Apple announced new subscriptions for news (News+), games (Arcade) and video (TV+). Interestingly, in an entire keynote focused on media, Apple Music did not even get a mention, despite Zane Lowe’s Beats One show providing the background music prior to the presentations. Perhaps Apple felt Apple Music is so well established that it did not merit a mention, but the lack of an update felt like more than an oversight, intentional or otherwise.

That aside, Apple now has prepped its content proposition for a subscription pivot. Prior to these new announcements, Apple’s content offering (Apple Music excepted) was firmly rooted in the increasingly archaic world of downloads. Shifting from downloads to streaming is no easy task, and Apple will have to tread a cautious path so as not to risk alienating less adventurous download customers. It is the exact same shift that Amazon is navigating. But now Apple has the subscriptions toolset to start that journey in earnest. It has decided that subscriptions are ready for primetime.

This primetime strategy underpins Apple’s early follower strategy across its entire product and services portfolio. As its customer base has gotten older and more mainstream, it has had to progressively stretch out launches, to such an extent that at times it looks at risk of being too late. Apple Music looked too late when it launched, but still made it to a clear number two position. TV+ was even later to market, but don’t count against it plotting a similar path to Apple Music.

What Apple needs from content

Watch and TV could both be long-term contenders for Apple’s revenue growth until it launches a product category to drive new, iPhone-scale hardware growth, but the odds are not yet in their favour. Services look like the best midterm bet. But Apple has some tough decisions to make about what role it wants content to play in its business. This is because subscriptions pose two challenges for Apple:

  • Margin could be a real problem:Apple’s high profile spat with Spotify over its App Store levy hides a bigger commercial issue. With margins in streaming as low as they are, Apple most likely makes more margin on its Spotify App Store levy than it does selling its own Apple Music subscriptions. The amount of money it has invested in its lineup of TV+ originals is also unlikely to do its services margins any favours.
  • Subscriptions have to get really big: Standalone subscriptions will not only be low (perhaps negative) net margin contributors, but will not deliver enough revenue. It would take more than one billion Apple customers paying for two $9.99 subscriptions every month of the year to generate the same amount of revenue it currently makes from hardware. The App Store is Apple’s current services cash cow, and Apple’s new slate of subscriptions are preparing for a post-App Store world. Yet it would take a hundred million $9.99 subscriptions every month of the year to get Apple’s services revenue to where it is now. That number is eminently achievable but generates revenue stagnation, not growth.

Doing an Amazon

So how does Apple square the circle? Probably through a combination of standalone subscriptions, bundles and a single Apple bundle plan. And yes, once again, this is exactly what Amazon has been doing for years now. In fact, you could say Apple is doing an Amazon. The Prime-like bundle could be the most disruptive move of the lot. Imagine if Apple, alongside the full-fat subscriptions, deployed a lite version of Music, Games and TV+ available for a single annual fee and / or as part of a device price (like Amazon Music Unlimited vs Amazon Prime Music). This option would mean that Apple would be simultaneously doing free without ads and subscription with fees. The implications for pure subscription and ad supported businesses are clear.

Whatever options Apple pursues, the permutations will be felt by all in the digital content marketplace.

Content Connectors: How the Coming Digital Content Revolution Will Change Everything

In my previous blog post I explained that 2014 was going to be the year of taking digital content into the home.  That affordable devices such as Google Chromecast, Apple Kindle Fire TV, Apple TV and Roku are set to drive a digital content revolution by connecting digital content with the familiar context it needs for the mass market.  These Content Connectors will transform consumers’ relationship with digital content but they will also turn the existing digital content marketplace on its head:

  • Breaking down the home entertainment silos: our digital content experiences have evolved entirely isolated from our other media experiences.  We multitask because one device is connected and one is not.  Our homes have become a collection of content experience silos.  Content Connectors break down those walls, brining our digital content experiences onto that most un-connected of devices, the TV.
  • On-boarding late adopters: In most developed markets, most consumers are digitally engaged, using Facebook, YouTube, email, tablets etc. on a daily basis. These are digitally savvy later adopters, where their behavior lags is in paying for content.  Sure, some will never pay, but others simply haven’t yet been given a solution that makes sense to them.  Content Connectors can change that by giving digital content experiences familiar context in the home.
  • Smart boxes will leave smart TV’s still born: TV manufacturers are still figuring out how to deal with the hangover of having accelerated the TV set replacement cycle too aggressively with HD.  Too many homes have perfectly good HD ready flat screen sets that they won’t need to replace anytime soon.  So manufacturers are desperately pushing 3D and Smart TVs as a reason to replace.  The problem, for TV makers not consumers, is that Content Connectors turn ‘dumb’ TVs into Smart TVs for a fraction of the cost. A TV isn’t a computing device but plug a Content Connector into it and it becomes one.
  • Breaking down media industry walls: Hardware used to create great big walls between different content genres. TVs were for broadcast video, DVDs for recorded video, CDs for audio, games consoles for games.  Multifunction devices such as smartphones and tablets started to erode those barriers by being content genre agnostic.  Apple’s iTunes Music Store became the generic ‘iTunes Store’ and now Content Connectors want to take this paradigm shift even further by freeing the biggest screen in the home form the constraints of broadcast video.
  • Leaving stand-alone stores and services stranded: The disruptive threat of the TV’s liberation is immense.  Broadcasters instantly lose their monopolistic hold on the TV and find themselves in the middle of a disruptive threat pincer movement: first non-traditional broadcasters like Netflix and YouTube can get themselves right into the traditional TV heartland; secondly non-video content suddenly finds a home on the TV, whether that be music, photos or games.  No matter, all of it competes for TV viewing time.  And no coincidence that Amazon’s Kindle Fire TV is equipped with a game controller.  What’s more, if you only offer video – which of course applies to most TV broadcasters – you look decidedly limited in the Content Connector era of multi-genre content offerings.
  • Using the TV to get consumers over the ‘ownership hump’: While industry leaders obsess over how to make subscription business models work, most mainstream consumers have not even started thinking about moving from the ownership paradigm to a consumption one.  That shift will need a generation to truly play out but Content Connectors will give the process an initial adrenaline shot.  How?  By putting digital content onto the device that consumers already associate with ephemerality.  The TV is not an ownership device nor has it ever been one.  At most it is a device on which temporary copies are viewed before being deleted.  But the majority of the time it is purely access based content consumption.  So getting mainstream consumers used to accessing but not owning digital content via the TV is the perfect environment for making an entirely alien concept feel strangely familiar.
  • Another changing of the guard: The reversing into the CE market by internet, software and PC companies was the biggest disruption the CE sector ever endured.  The likes of Sony and Yamaha used to compete in an almost chivalric manner, agreeing on standards and then competing on implementation.  Google, Apple and Amazon pursue no such niceties and compete with incompatible platforms and technology, and in doing so are wining the CE war.  The Content Connector revolution is helping the same thing happen to content distribution.  A new generation of content providers are emerging that collectively have their eyes set on world domination.

The coming shift in the digital content markets could occur at breakneck pace.  Within five years Hulu and Netflix could easily have a 100 million paying subscribers and YouTube’s ad revenue could easily be near $8 billion.  If the transition process goes the whole distance traditional content walls could disappear entirely.  Google Play could move from selling video, apps or music to simply asking consumers: “How would you like to enjoy this content? Watch? Listen? Or Play?”  Traditional broadcasters and media retailers should be scared, very scared.